Tips and etc.
(sorry for bad translate)
WHERE YOU CAN TAKE INTERNALS:
Open the Editor. Click on SAVE AS. Score qwquu0 and number of level (for example qwquu026). Click on the SAVE AND PLAY. Kill youself by a walll or a thorn; you can also go to the flower (or press ESC). Click on SAVE AS. Write another name. Congratulations, now you can easily ruin this level.
HOW TO MAKE GOOD LEVELS:
1) Firstly, you must invent, what will be the meaning of your level. You can make a level for battle (who will be the first in your lev), you can make a difficult level, with some triks, or level where you will just ride and enjoy.
2) Next, you must do all that you invent. If you have already started making level, and, suddenly, you want to sleep or make homework, the best variant is exit the editor, because you will make nothing good.
3) Try to make your level such that it will not boring, such that it will be runed a lot of times. If the person who want to play in your "masterwork" presses "escape" after 2 seconds and goes to menu, it means that your lev needs in big remake. If you can make the grass, do not be lazy to draw it wherever it is possible. Grass make level in 5 times better. Then you can plant plants to grass. It will be more than 3 times beautiful. But you must not combine trees with barrels and make plants on the ground without grass. Very well looked sedges along the ground. With images, polygons and grass you can make a lot of interesting things. For example you can make the invisible posigon (better do non do in too often (or better do not do in general )), solid barrels, on which you can ride, ground wuth color of grass, etc.
4) Well, you made your trek! Now you will not be shy if somebody will play it. But be careful, there cought be some errors in your level: - unreal apple or flower - unreal killer - etc. And if there is somathing wrong fix it.
5) THE END.
TEXT FILE OF "ALL LEVELS":
2004 - Vishka II (ancient levels) [0] windows 98 There are 0 levs now, because the hard drive with them broke and fix it is too expensive.
2007 - Levels (very old levels) [44] At first I painted all of these levels on paper (I have not computer this time). Then, on the birthday i get the new komptyuter, and I gradually redrew almost all the levels in the editor. The first experimental level - Level8 (it certainly is not his first name). Levels, which have pictures and grass were edited half-year later.
2007 - reconstructed packs NLP, ZTS [17] In 2013, I decided to compile packs NLP and ZTS, which were deleted from my computer with the old folder of Elastomania. At first I make the NLP (Nazarov Level Pack), then ZTS (meaningless set of letters). Levels NLP12, 17, ZTS05, 07, 08, 10, 13, 14, 15, 16 were in the AndLP; levels ZTS01, 04, 11 - in AndLP2; level NLP10 reconstructed with the help of video clip in the ALE 2.1; levels ZTS02, 03, 09 made in 2013 by the paper drawings, but I do not know about I did them earlier in the computer version or didn`t.
2007 - old levs 1 [27] I downloaded some levs from the Internet to this moment and now instead of Level1,2,3 ... I make Level01,02,03 ... Some levels was collected from packs NLP and ZSP.
2008 - training levels [25] (27 - 29 June 2008) short training levels.
2008 - The alphabet (English letters) [26] Levels were maden in the Crim (Perm) on 5 July 2008 (one day).
2008 - old levs 2 [54] (Crim) Levels became more beautiful
2009 - old levs 3, 4 [26] An4LP and And4y - packs, which were maden at different times (An4LP earlier, And4y later).
2009 - old levs 5, 6, 7 [64] In 2009 I made a lot of small packs, some of levels go from one to the other, some of them were deleted, some were lost. The start of "AY levels" consists mostly of levels from 8andry.. pack and there are some levels which were maden before.
2009 - old levs 8 [54] Attempt to make new internals.
2010 - Official pack 1 [46] (2009 - 2011) 11 levels I changed in 2013 for Elma 1.3. AYlevels first planned as a collection of the best levels of 2008 - 2009 year. AYlev23 does not run on some versions. AYlev32 very bag level. 01 - Relax 02 - Forest Track 03 - No Bump Alone 34 mix 04 - Find Apples veryverybig 05 - Narcurt 2 06 - Throught The Sky 07 - Stick Construction 08 - Mole s Holes 09 - Easy On First Look 10 - Magnet Constructor 11 - Snakes 12 - Hello 13 - You Must Go Off 14 - Thickness 15 - Figure Descent 16 - Quite Terrain 17 - Make One s Around 18 - Sky Ground 19 - Go Straightly 20 - Three Sloups 21 - Around Steps 22 - Negative 23 - Big House 24 - Duck 25 - Positive 26 - Nineteen Stones 28 - Inside 29 - My Trial 30 - Between 31 - Unical Style 32 - Goose 33 - Privet For Russian People 34 - Balls 35 - Circle Hills 36 - Around Steps 37 - Waterproof Barriers 38 - Speed 39 - Ultraviolet 40 - Wheels And Head 41 - Complication 42 - Air Trip 43 - The End 5, 7, 15, 28, 29, 34, 41 - trials 2, 3, 6, 8, 11, 12, 13, 14, 16, 17, 18, 20, 26, 27, 30, 31, 32, 33, 38, 39 - high-speed levels (the most part) 4 - the very big lev (I had completed it in 2013) 1, 9, 10, 19, 21, 22, 24, 25, 35, 36, 40, 42, 43 - all other
2011 - Official pack 2 [21] (2011, autumn) 21 levels. AY2xxx21 does not open on some computers in EOL. AY2xxx16 and AY2xxx17 can not be opened in v1.0, because of big quantity of apples and pictures. 01 - Warm Up 02 - Start 03 - Sheer Slope 04 - Parabola 05 - Crooked 06 - Curvaceous 07 - Nice 08 - By Inertia 09 - In Polygon 10 - Special for EOL 11 - No Problems 12 - Slalom 2 13 - Special Stone3 Level 14 - Tunnels and Barrels 15 - Keep Your Head 16 - BeLibeRrDa 17 - Polniy VPERED 18 - V temnote 19 - Across the Stones 20 - 45 21 - Happy New Year 2012
2012 - Official pack 3 [18] ---
2012 - DLYA [10] Levels were maden in the "insane guy"-style.
2012 - [?] Coming soon ---
2012 - B-battles [32] Levels for eol. BTTL = BaTTLe. The following packs CTTL, DTTL, etc. - Just replace the first letter.
2013 - Russian alphabet [33] Middle and hard short levels like the lletters of the Russian alphabet. Funniest level - letter E
2013 - Yazovaya [26?] coming soon forEgor (2013) - Levels made for cousin (in grandmother`s home).
AYforR (2013) - excerpt for new year vhrain level.
ayCTTLxx (2013), aybttrmx (2014), ay31rmx (2014) - remixes of my levels which were maden by other players.
anya (2011), anya2 (2013), anya3 (2013), anya4 (2014) - Levels of my sister. notmylev (2013), AbbasLev (2014) - Abbas`s levels.
! lev 10 (2013), eeeu (201?), dlya0001 (2011), dlya0002 (2011), forANYA1 (2014), intern55 (2011), AY000002 (2011), aY4num01 (2012) - my single levels (not in LP).
2013 - Official pack 4 [31] The fourth pack turned out much better treego! And there are more levels. 1 - New Lev 2 - 19 10 12 3 - Pipe Battle 50 4 - Lelelevevevelelelel 5 - For DLYA level 1 6 - For DLYA level 2 7 - 2012 ends 2013 starts 8 - Sky Track 9 - Forest Tunnel 10 - Violet Coridors 11 - Level49 remix 12 - Forest Travel 13 - Balls v2 14 - Micro Level 15 - The Uphill 16 - Right Way 17 - Brick Stone Trial 18 - Short Funny Level 19 - Hills and Pits Trial 20 - Matrix 21 - Apple Thief 22 - 22level 23 - Back 24 - Round The Amoeba 25 - Mega Super Level 26 - Save Your Chin 27 - Moons 28 - Catacombs 29 - All Normal Pictures 30 - Not Only Gravity Apples 31 - The End Of Fourth LP
2013 - C-battles [84] (continuation of B-battles)
2013 - Levels II (in 2007-style) [17] coming soon Levels were maden in rough style of 2007. August 29: Level16, 50-56, 58. August 30: Level59, 60. August 31: Level61, 63, 64, 66 (15 levels in 3 days!) September 21: Level 65. October 19: Level67.
2014 - D-battles [100] coming soon All the same: battle levels to eol.
2013 - Official pack 5 [26] -2013-
1: August 31 2: September 5 3: September 8 4: September 1 5: September 10 6: September 14 7: September 14 8: September 17 9: October 1 10: October 2 11: October 4 12: October 24 13: October 25 14: October 19 15: November 12 16: November 16
-2014-
17: February 26 18: January 29 19: May 23 20: February 15 21: May 31 22: June 7 23: June 4 24: July 17 25: July 18 26: July 18
2014 - E-battles [100] coming soon
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201(4) - Official pack 6 [?] coming soon
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201(?) - Special battles [100] coming soon Battles such as "gas only", "non-turning", "apple battle", "how many apples who will take at one time," etc. There is not sense to play them, they are just so here 
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